{"locale":"en","strings":{"App":{"brand":"VoxShaper","title":"VoxShaper: Minecraft Sphere, Dome & Roof Generator","tagline":"Free Minecraft generator for spheres, domes, roofs, arches, bridges and staircases, smoothed with stairs and slabs. Export to Litematica and WorldEdit.","previewImageAlt":"A dome built from stairs and slabs in the VoxShaper 3D preview","feedback":"Feedback","contactIntro":"Found a bug, have an idea or just want to say thanks? Write to me. I will reply to the address you give.","contactName":"Name or player name","contactEmail":"Your email address","contactMessage":"Message","contactAttachment":"Screenshot","contactOptional":"optional","contactAttachmentHint":"One image. It is scaled down before sending and sent without metadata.","contactPrivacy":"Your details are only used to reply.","contactTrap":"Please leave empty","contactSend":"Send","contactSending":"Sending …","contactSent":"Thank you! Your message has arrived.","contactErrorInvalid":"Please enter a valid email address and a message of at least 10 characters.","contactErrorImage":"The image could not be processed. Please try a different one.","contactErrorRate":"You have just sent several messages. Please try again later.","contactErrorFailed":"The message could not be sent. Feel free to write to me directly at mark@grotegerd.com.","skipToContent":"Skip to content","menu":"Menu","language":"Language","languageGerman":"German","languageEnglish":"English","languageSpanish":"Spanish","theme":"Appearance","donate":"Coffee fund","donateHeadline":"VoxShaper is free.","donateText":"I build VoxShaper in my spare time with ♥ and lots of coffee. No ads, no subscription.","donateCta":"Support the work and keep the app free!","donateAmount":"Choose amount","donateCustom":"Other amount …","donateButton":"Send with PayPal","donateOther":"Other amount in euros","donateNote":"If you like, add your name/player name or a greeting to the PayPal message. I will add you to the coffee supporters list. Without a message your donation stays anonymous. With “Friends and Family” there are no fees.","donateThanks":"Thank you. It means a lot.","donorsTitle":"Coffee supporters","donorsEmpty":"Still empty. Be the first!","settings":"Settings","settingsHint":"These settings apply to this device and browser. They are stored locally and never transmitted.","settingsShading":"Soft shading","settingsShadingHint":"Draws the block edges in the preview more strongly. Looks more solid but costs computing time. Better off on weak devices.","settingsStorage":"Stored settings","settingsStorageHint":"Shape dimensions, language, theme and the state of the panels live in this browser's local storage. Clearing resets everything to defaults and reloads the page.","settingsClear":"Clear stored settings","preview":"Preview","reset":"Reset","navHint":"Choose a shape","navigation":"Navigation","cancel":"Cancel","resetAllTitle":"Reset everything?","resetAllText":"Clears all settings stored in this browser: shape dimensions, smoothing, language, theme and the state of the panels. The page reloads afterwards.","close":"Close","loading":"Calculating …","disclaimer":"Not an official Minecraft product or associated with Mojang or Microsoft."},"Generator":{"tabShape":"Shape/Position","shape":"Shape","shapesMenu":"Shapes","baseShapes":"Basic shapes","roofShapes":"Roofs and vaults","bridgeShapes":"Bridges","stairShapes":"Stairs","resetShapeTitle":"Reset shape?","resetShapeText":"All values under Shape/Position return to their defaults: dimensions, trim, rotation and the cone, pagoda roof, onion dome, gable roof, arch, tube, circle, torus, arch bridge, catenary, spiral staircase and curved staircase values. The selected shape, smoothing and cushions stay.","sphere":"Sphere","ellipsoid":"Ellipsoid","dome":"Dome","hemisphere":"Hemisphere","circle":"Circle","cone":"Cone / pyramid","pagoda":"Pagoda roof","roof":"Gable/hip roof","vault":"Arch / vault","tube":"Tube / cylinder","onion":"Onion dome","torus":"Torus","bridge":"Arch bridge","catenary":"Catenary","spiral":"Spiral staircase","curved":"Curved staircase","ellipsoidHint":"Spheres and domes, three free radii","tubeHint":"Towers and shafts, wall thickness of your choice","coneHint":"Roofs and spires, round through polygonal","pagodaHint":"Curved roofs with upturned corners","roofHint":"House roofs with a ridge, gabled or hipped","vaultHint":"Gates, tunnels, bridges and vaults","onionHint":"Bulbous tower caps with a spire","torusHint":"Rings, tyres and donuts, lying flat or upright","bridgeHint":"Stone bridges and viaducts with arches, ramps and parapet","catenaryHint":"Suspension bridges, ropes and chains, or as an arch","spiralHint":"Walkable stairs for towers, step by step","curvedHint":"Straight or curved stairs with a base","circleHint":"Flat disc or ring, lying or upright","parameters":"Dimensions","parametersHint":"Semi-axes in blocks. A radius of 12 yields a sphere 25 blocks across, the centre axis counts too.","radiusX":"Radius X","radiusY":"Radius Y","radiusZ":"Radius Z","uniformRadius":"Keep aspect ratio","hollow":"Hollow","vertical":"Vertical","trim":"Trim","trimHint":"Cuts block layers off the top and bottom. A sphere becomes a dome; trimming both ends leaves a slice.","trimTop":"Trim top","trimBottom":"Trim bottom","sides":"Base sides","sidesRound":"round","height":"Height","topScale":"Top face (%)","roofCurve":"Curvature (%)","eaveLift":"Eave sweep (%)","bulge":"Bulge (%)","spire":"Spire (%)","hip":"Hip (%)","ridgeOffset":"Ridge offset (%)","mansard":"Mansard break (%)","pierHeight":"Pier height","pointed":"Pointed arch (%)","archType":"Arch type","archStandard":"Round/pointed","archSegment":"Segmental","archHorseshoe":"Horseshoe","bridgeFill":"Bridge fill","stairWidth":"Stair width","tubeRadius":"Ring thickness radius","tubeRadiusY":"Ring thickness radius Y","span":"Span","deckWidth":"Width","sag":"Sag","heightDiff":"Height difference","catenaryStrength":"Thickness","inverted":"Stand up as an arch","archCount":"Arches","pierWidth":"Pier width","crown":"Crown thickness","hump":"Hump","ramp":"Ramp","parapet":"Parapet","parapetNone":"None","parapetWall":"Wall","parapetFence":"Fence","spindleSize":"Column thickness","turns":"Turns","spindle":"Centre column","halfSteps":"Half steps","clockwise":"Clockwise","tread":"Step depth","arc":"Curve (°)","stairBase":"Support","stairBaseNone":"None","stairBasePlate":"Thin","stairBaseSolid":"Solid","curvedInner":"Inner radius {0}, run length {1} blocks.","curvedStraight":"Straight staircase, {0} blocks long.","riseHeight":"Rise","archStrength":"Arch thickness","baseRotation":"Base rotation","wallStrength":"Wall thickness","shearX":"Top offset X","shearZ":"Top offset Z","topRadiusScale":"Top radius (%)","blocks":"Blocks","rotation":"Rotation","rotationX":"Rotation X","rotationY":"Rotation Y","rotationZ":"Rotation Z","rotationHint":"The shape is rotated and re-voxelised. Individual blocks are not turned. Stairs and slabs follow the rotated surface.","rotationGrowth":"Oblique angles need more room, the bounding box grows.","smoothing":"Edge smoothing","smoothingHint":"Which block shape is used for smoothing.","formBlock":"Full block","noSmoothing":"None, full blocks only","useStairs":"Stairs","smoothStairs":"Stairs and Slabs","useSlabs":"Slabs","useWalls":"Walls","useFences":"Fences","useTrapdoors":"Trapdoors","usePanes":"Panes","useCarpets":"Carpets","useTrapdoorOverlay":"Trapdoors on top","trapdoorOverlayHint":"Places trapdoors on flat spots of the upper surface, as a shallow step below the half slab. Works in every version. Either trapdoors or cushions.","useCushions":"Cushions on top","cushionsHint":"Adds light gray cushions on flat spots of the upper surface. Cushions need Minecraft 26.3, so files with cushions only load there.","cushions":"cushions","formCushion":"Cushions","exportCushions":"Contains cushions: the file needs Minecraft 26.3 or later. Paste with //paste -e in WorldEdit and turn on “Include entities” in the structure block. Otherwise the cushions are missing.","nonSolidHint":"Trapdoors, panes and carpets are not solid. Pick a different shape if the model needs to hold water or mobs.","view":"View","view3d":"3D","view2d":"Layers","viewTop":"Top","viewFront":"Front","viewSide":"Side","resetView":"Default view","clipping":"Clipping plane","layer":"Layer","layerOf":"Layer {0} of {1}","blockList":"Block list","blockListLayer":"This layer","blockListTotal":"Total","export":"Download","share":"Share","shareCopy":"Copy link","shareCopied":"Link copied","shareSystem":"More apps","shareMail":"Email","shareText":"{0} for Minecraft, built with VoxShaper","exportSponge2":"Sponge v2 (.schem)","exportSponge3":"Sponge v3 (.schem)","exportLitematic":"Litematica (.litematic)","exportStructure":"Structure Block (.nbt)","exportObj":"Wavefront (.obj)","exportSponge3Hint":"For WorldEdit and FAWE. Pick this if unsure.","exportLitematicHint":"For the Litematica mod","exportStructureHint":"For the in-game structure block, no mod needed","exportObjHint":"As a 3D model for Blender and other tools","exportThanks":"Your file is on its way. Happy building!","exportFailed":"The export failed.","exportRejected":"The server rejected the request.","exportUnavailable":"The server is currently unreachable.","exportTooLarge":"This model is too large for the schematic formats. The radius needs to be below {0}. The .obj download and the preview keep working.","exportBusyTitle":"Preparing your download","exportBusyStage1":"Building the model.","exportBusyStage2":"This one is complex. It needs a moment longer.","exportBusyStage3":"Very large models can take up to a minute. Please keep this window open."},"Pages":{"info":"Info","imprint":"Imprint","imprintBody1":"## Details according to § 5 DDG","imprintBody2":"Mark Grotegerd","imprintBody3":"## Contact","imprintBody4":"Email: mark@grotegerd.com","imprintBody5":"## Responsible for the content","imprintBody6":"Mark Grotegerd","imprintBody7":"## Dispute resolution","imprintBody8":"The European Commission provides a platform for online dispute resolution. We are neither willing nor obliged to take part in dispute resolution proceedings before a consumer arbitration board.","imprintBody9":"## Liability for content","imprintBody10":"The contents of these pages were compiled with care. No guarantee can be given for their accuracy, completeness or timeliness. The generated blueprints are suggestions; no liability is accepted for their use in the game.","imprintBody11":"## Trademarks","imprintBody12":"Minecraft is a trademark of Mojang AB. This tool is a fan project and is not associated with Mojang or Microsoft. It follows the terms for fan content.","privacy":"Privacy","privacyBody1":"## Principle","privacyBody2":"This tool computes in the browser wherever possible. There are no user accounts, no advertising and no third-party analysis of how you use it.","privacyBody3":"## Local storage","privacyBody4":"Shape dimensions, language, theme and the state of the panels are kept in the browser's local storage. They never leave the device and can be cleared at any time: via \"Reset\" in the menu or in the settings.","privacyBody5":"## Server requests","privacyBody6":"Loading the page and generating a blueprint processes the usual access data: IP address, timestamp, requested address and browser identification. The legal basis is Art. 6(1)(f) GDPR, the legitimate interest in secure operation. The data is deleted after a short period.","privacyBody7":"## Donations and supporters list","privacyBody8":"The donation button is a plain link to PayPal. A connection is only established once you click it; no data is sent to PayPal before that. PayPal is responsible for the payment itself and their privacy policy applies. This site receives no payment data and stores none.","privacyBody9":"If you voluntarily add a name or pseudonym to the PayPal message, that name is published in the supporters list on this site. The legal basis is your consent under Art. 6(1)(a) GDPR, which you give by sending the name along. Without a message the donation stays anonymous and nothing is published.","privacyBody10":"You may withdraw your consent at any time with effect for the future. An informal message to the address given in the imprint is enough and the entry will be removed. This does not affect the lawfulness of the publication up to that point.","privacyBody11":"## Visitor statistics","privacyBody12":"For simple statistics the site counts page views, exports and how the tool is used, without cookies. The IP address is not stored, and recognising someone across days is not possible. The legal basis is Art. 6(1)(f) GDPR. The data is deleted after just over a year.","privacyBody13":"## Contact form","privacyBody14":"If you use the contact form, your email address, your message, an optional name or player name, an optionally attached image, the page language and your browser identifier (user agent) are sent to the operator by email. The image is scaled down in your browser beforehand and sent without metadata. The legal basis is Art. 6(1)(f) GDPR; the legitimate interest is handling your request. The message is deleted once it has been dealt with.","privacyBody15":"To prevent abuse, the number of messages sent from each IP address is counted for at most one hour. Only a checksum is stored for this, not the address itself, and it is not sent with the message.","privacyBody16":"## Your rights","privacyBody17":"You have the right to information, rectification, erasure, restriction of processing, data portability and objection, as well as the right to lodge a complaint with a supervisory authority. Please use the address given in the imprint.","license":"Licence","licenseBody1":"## Copyright","licenseBody2":"© 2026 Mark Grotegerd. All rights reserved.","licenseBody3":"VoxShaper and its source code, in particular the logic that generates and smooths the shapes, are protected by copyright. Copying, modifying, redistributing or reimplementing the code is not permitted. This includes extracting it from the published JavaScript and using automated or AI-based tools.","licenseBody4":"## Use","licenseBody5":"VoxShaper is free to use. The generated structures may be used, modified and shared freely, including in published worlds and projects.","licenseBody6":"## Third-party components","licenseBody7":"VoxShaper uses three.js (MIT licence), CodeIgniter 4 (MIT licence) and the Ubuntu fonts (Ubuntu Font Licence). Their own licences apply to them.","licenseBody8":"The 3D model “Minecraft Allay” is by John Elkes (sketchfab.com/JohnElkes) and is licensed under CC BY 4.0 (creativecommons.org/licenses/by/4.0). It is used unmodified.","licenseBody9":"The interface icons come from the ProIcons collection by ProCode (github.com/ProCode-Software/proicons) and are licensed under MIT.","welcome":"Welcome to VoxShaper","welcomeIntro":"Good to have you here.\nIn a few steps, your next build takes shape.","about":"About VoxShaper","aboutBody1":"VoxShaper drafts blueprints for Minecraft: spheres and domes, tubes, cones, circles and rings, along with roofs, arches, vaults, bridges and staircases. Smoothed edges make curves look round, even in a world made of blocks.","aboutBody2":"## How it works","aboutBody3":"Pick a basic shape from the menu at the top, from simple geometric solids to roofs, vaults, bridges and staircases. Set the dimensions on the left and, if you like, the smoothing on the right. The preview in the middle follows every change instantly.","aboutBody4":"Happy with the result? Download it from the title bar, as a schematic for Litematica, WorldEdit or the Structure Block, or as a 3D model. Or build it yourself, layer by layer, in the 3D view as well as in the floor plan.","aboutBody5":"## Smoothed edges","aboutBody6":"Instead of stepping every curve out of full cubes, VoxShaper uses stairs, slabs and other partial blocks wherever the surface runs shallow enough. The result is a calm silhouette rather than jagged steps. If you like, trapdoors or seat cushions sit on top as a shallow step in between.","aboutBody7":"## Open, no account","aboutBody8":"No account, no sign-up, nothing to unlock: every feature is open to everyone. Your settings are stored only in your browser."},"Shapes":{"info":"Info","infoLabel":"About this shape","captionBlocks":"Full blocks only","captionSmooth":"With edge smoothing","moreShapes":"More shapes","sphere":"Sphere","sphereLead":"Minecraft sphere generator, smoothed with stairs and slabs.","sphereMetaTitle":"Minecraft Sphere Generator with Stairs and Slabs | VoxShaper","sphereMetaDescription":"Plan Minecraft spheres of any size: hollow or solid, layer by layer, smoothed with stairs and slabs. Export for Litematica, WorldEdit and Structure Blocks.","sphereInfoTitle":"Building spheres in Minecraft","sphereBody1":"Building a sphere out of blocks is harder than it looks: every layer is a circle with a different diameter, and a single extra block makes the shape look lumpy. VoxShaper works out the sphere for you and shows it as a 3D model and as a floor plan, layer by layer.","sphereBody2":"## Size and layout","sphereBody3":"The radius counts blocks from the centre axis. A radius of 12 gives a sphere 25 blocks across, because the centre axis counts too. With separate radii the sphere becomes an ellipsoid, such as a flat egg or a tall capsule.","sphereBody4":"The sphere is hollow by default: in the game you almost always build a shell, because nobody sees the blocks inside and they cost many times the material.","sphereBody5":"## Smooth curves","sphereBody6":"With full cubes every curve turns into steps. VoxShaper places stairs, slabs, walls or trapdoors where the surface runs flat. In the edge smoothing panel you choose which partial blocks may be used.","sphereBody7":"## Build or export","sphereBody8":"Rebuild the sphere by hand with the layer view or download it as a schematic for Litematica, WorldEdit or the Structure Block.","sphereAltBlocks":"Minecraft sphere made of full blocks in the VoxShaper 3D preview","sphereAltSmooth":"Minecraft sphere smoothed with stairs and slabs in the VoxShaper 3D preview","dome":"Dome","domeLead":"Minecraft dome generator, smoothed with stairs and slabs.","domeMetaTitle":"Minecraft Dome Generator: Hemisphere with Stairs | VoxShaper","domeMetaDescription":"Plan Minecraft domes and hemispheres, smoothed with stairs and slabs. For churches, observatories and underwater bases. Export for Litematica and WorldEdit.","domeInfoTitle":"Building domes in Minecraft","domeBody1":"A dome is a sphere without its lower part. It crowns churches, mosques and observatories and makes a glass cover for underwater bases. VoxShaper shows it as a 3D model and layer by layer.","domeBody2":"## Setting the height","domeBody3":"Trim removes block layers from the bottom. With radius 12 and 12 trimmed layers you get a hemisphere 25 blocks across. Less trim gives a tall, almost spherical dome, more trim a shallow bowl.","domeBody4":"With separate radii the dome becomes oval or raised, like many historic buildings.","domeBody5":"## A smooth surface","domeBody6":"Near the top in particular, a dome made of full blocks looks stepped. Stairs and slabs fill these steps and let the surface run out smoothly. Trapdoors or seat cushions can be added to flat tops if you like.","domeBody7":"## Build or export","domeBody8":"Rebuild the dome by hand with the layer view or download it as a schematic for Litematica, WorldEdit or the Structure Block.","domeAltBlocks":"Minecraft dome made of full blocks in the VoxShaper 3D preview","domeAltSmooth":"Minecraft dome smoothed with stairs and slabs in the VoxShaper 3D preview","cylinder":"Cylinder","cylinderLead":"Minecraft cylinder and tower generator with adjustable wall thickness.","cylinderMetaTitle":"Minecraft Cylinder and Tower Generator | VoxShaper","cylinderMetaDescription":"Plan Minecraft cylinders, towers and tubes: round or polygonal, straight, leaning or tapered, with adjustable wall thickness. Export for Litematica and WorldEdit.","cylinderInfoTitle":"Building cylinders and towers in Minecraft","cylinderBody1":"A cylinder is the basic shape of every round tower, silo or well. VoxShaper works out the round cross section layer by layer so it does not turn out square.","cylinderBody2":"## Shape and wall","cylinderBody3":"Radius and height set the size, wall thickness sets how thick the tube is. If it reaches the centre, the cylinder is solid. Base sides turn the round tower into an octagon or hexagon.","cylinderBody4":"A smaller top radius tapers the tower, a top offset makes it lean like a leaning tower.","cylinderBody5":"## Build or export","cylinderBody6":"The layer view shows the floor plan of every layer for building by hand. For Litematica, WorldEdit or the Structure Block, download the cylinder as a schematic.","cylinderAltBlocks":"Minecraft cylinder made of full blocks in the VoxShaper 3D preview","cylinderAltSmooth":"Minecraft cylinder smoothed with stairs and slabs in the VoxShaper 3D preview","pyramid":"Pyramid","pyramidLead":"Minecraft pyramid generator with smooth stair faces.","pyramidMetaTitle":"Minecraft Pyramid Generator with Stairs | VoxShaper","pyramidMetaDescription":"Plan Minecraft pyramids: four-sided or polygonal, pointed or flat-topped, smoothed with stairs. Export for Litematica, WorldEdit and Structure Blocks.","pyramidInfoTitle":"Building pyramids in Minecraft","pyramidBody1":"Egyptian tomb, Maya temple or spire: VoxShaper works out pyramids of any size and slope. The faces can be smoothed with stairs, giving a straight slope instead of steps.","pyramidBody2":"## Setting the shape","pyramidBody3":"Radius and height set the base and the slope. Base sides turn the four-sided pyramid into a hexagon or octagon. A top face above zero cuts off the tip and gives a frustum or temple platform.","pyramidBody4":"For a stepped pyramid like those in Central America, leave smoothing off and the steps stay as full blocks.","pyramidBody5":"## Build or export","pyramidBody6":"Rebuild the pyramid layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","pyramidAltBlocks":"Minecraft pyramid made of full blocks in the VoxShaper 3D preview","pyramidAltSmooth":"Minecraft pyramid smoothed with stairs in the VoxShaper 3D preview","cone":"Cone","coneLead":"Minecraft cone generator for spires and conical roofs.","coneMetaTitle":"Minecraft Cone Generator: Spires and Conical Roofs | VoxShaper","coneMetaDescription":"Plan Minecraft cones: round spires, conical roofs and volcanoes, smoothed with stairs and slabs. Export for Litematica, WorldEdit and Structure Blocks.","coneInfoTitle":"Building cones in Minecraft","coneBody1":"A cone sits as a pointed roof on round towers and shapes tents, witch hats and volcanoes. VoxShaper works out the round cross section of every layer so the tip tapers evenly.","coneBody2":"## Setting the shape","coneBody3":"Radius and height decide how pointed the cone is. For a tower roof, match the radius of the cone to the tower; the height is usually two to three times that. A top face above zero cuts off the tip.","coneBody4":"Built hollow the cone becomes a roof, built solid a hill or volcano.","coneBody5":"## Smooth faces","coneBody6":"Stairs and slabs smooth out the steps between layers. On shallow cones in particular the surface looks much calmer.","coneBody7":"## Build or export","coneBody8":"Rebuild the cone layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","coneAltBlocks":"Minecraft cone made of full blocks in the VoxShaper 3D preview","coneAltSmooth":"Minecraft cone smoothed with stairs and slabs in the VoxShaper 3D preview","circle":"Circle","circleLead":"Minecraft circle generator: circles, rings and discs.","circleMetaTitle":"Minecraft Circle Generator: Circles and Rings | VoxShaper","circleMetaDescription":"Plan Minecraft circles, rings and ovals, flat or upright, in any size. With block list and export for Litematica, WorldEdit and Structure Blocks.","circleInfoTitle":"Building circles in Minecraft","circleBody1":"A round circle made of square blocks is the base of towers, wells, arenas and round arches. VoxShaper shows which blocks sit in every row so the circle comes out evenly round.","circleBody2":"## Setting the shape","circleBody3":"Equal radii give a circle, separate radii an oval. Wall thickness turns the ring into a full disc. Vertical stands the circle upright, for round windows or portals. For a ring with a round cross-section, use the torus.","circleBody4":"The radius counts from the centre axis, and the axis counts too: a radius of 10 gives a circle 21 blocks across with a centre block you can line it up with in the game.","circleBody5":"## Build or export","circleBody6":"The block list counts how much material you need. To paste it in, download the circle as a schematic for Litematica, WorldEdit or the Structure Block.","circleAltBlocks":"Minecraft circle made of full blocks in the VoxShaper 3D preview","circleAltSmooth":"Minecraft circle smoothed with slabs in the VoxShaper 3D preview","roof":"Roof","roofLead":"Minecraft roof generator: gable, hip, shed and mansard roofs.","roofMetaTitle":"Minecraft Roof Generator: Gable and Hip Roofs | VoxShaper","roofMetaDescription":"Plan Minecraft roofs: gable, hip, half-hip, shed and mansard roofs, with stairs and slabs. Export for Litematica, WorldEdit and Structure Blocks.","roofInfoTitle":"Building roofs in Minecraft","roofBody1":"The roof decides whether a house looks finished. VoxShaper works out roofs of any pitch and covers them with stairs and slabs, just as you would build them by hand in Minecraft.","roofBody2":"## Roof types","roofBody3":"Without hip you get a gable roof with gables at both ends. With 100 % hip it becomes a hip roof, in between a half-hip roof. Push the ridge offset all the way to one side for a shed roof. The mansard break kinks the roof face like a mansard roof.","roofBody4":"Width, depth and height are set in blocks. For a house with a 15 × 11 footprint, use radii of 7 and 5.","roofBody5":"## Stairs or slabs","roofBody6":"Steep roofs look best with stairs, shallow ones with slabs. In the edge smoothing panel you choose which partial blocks are used.","roofBody7":"## Build or export","roofBody8":"Rebuild the roof layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","roofAltBlocks":"Minecraft roof made of full blocks in the VoxShaper 3D preview","roofAltSmooth":"Minecraft roof with stairs and slabs in the VoxShaper 3D preview","pagoda":"Pagoda roof","pagodaLead":"Minecraft pagoda roof generator with curved, upturned eaves.","pagodaMetaTitle":"Minecraft Pagoda Roof Generator: Asian Roof | VoxShaper","pagodaMetaDescription":"Plan curved Minecraft pagoda roofs: four, six or eight-sided, with curvature and upturned eaves. Export for Litematica, WorldEdit and Structure Blocks.","pagodaInfoTitle":"Building pagoda roofs in Minecraft","pagodaBody1":"The curved roof with upturned corners defines pagodas, temples and gates in East Asia. By hand the curve is hard to get right. VoxShaper works it out and shows you every layer.","pagodaBody2":"## Setting the shape","pagodaBody3":"Curvature sets how much the roof face sags. Eave sweep bends the edges upwards. Base sides turn the square roof into a hexagon or octagon, as on multi-storey pagodas.","pagodaBody4":"For a pagoda with several storeys, stack several roofs with decreasing radius.","pagodaBody5":"## Stairs and slabs","pagodaBody6":"The curve lives on stairs and slabs: they fill the steps so the roof face sweeps evenly instead of jumping block by block.","pagodaBody7":"## Build or export","pagodaBody8":"Rebuild the roof layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","pagodaAltBlocks":"Minecraft pagoda roof made of full blocks in the VoxShaper 3D preview","pagodaAltSmooth":"Minecraft pagoda roof smoothed with stairs and slabs in the VoxShaper 3D preview","onion":"Onion dome","onionLead":"Minecraft onion dome generator with a bulging body and a slender spire.","onionMetaTitle":"Minecraft Onion Dome Generator: Tower Cap | VoxShaper","onionMetaDescription":"Plan Minecraft onion domes: round or octagonal, with adjustable bulge and spire, layer by layer. Export for Litematica, WorldEdit and Structure Blocks.","onionInfoTitle":"Building onion domes in Minecraft","onionBody1":"Onion domes crown church towers in Bavaria and Austria, Russian cathedrals and palaces in the Middle East. Their outline is hard to get right by hand: they swell above the neck into a bulb, round off at the shoulder and run out into a slender spire. VoxShaper works out the curve and shows you every layer.","onionBody2":"## Setting the shape","onionBody3":"The radius applies to the bulb, the widest point. Bulge sets how far it reaches beyond the neck: at 0 % the dome rises straight from its drum, at 100 % it sits like a bulb on a thin neck. Spire ranges from a round crown to a long needle.","onionBody4":"With eight sides you get the faceted cap found on baroque church towers. Put the dome on a tube with the radius of the neck and you have the whole tower.","onionBody5":"## Stairs and slabs","onionBody6":"At the bulb and the shoulder a dome of full blocks jumps in coarse steps. Stairs and slabs fill those steps so the curve runs smoothly.","onionBody7":"## Build or export","onionBody8":"Rebuild the dome layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","onionAltBlocks":"Minecraft onion dome made of full blocks in the VoxShaper 3D preview","onionAltSmooth":"Minecraft onion dome smoothed with stairs and slabs in the VoxShaper 3D preview","torus":"Torus","torusLead":"Minecraft torus generator: rings, tyres and donuts.","torusMetaTitle":"Minecraft Torus Generator: Rings and Donuts | VoxShaper","torusMetaDescription":"Plan a Minecraft torus, ring or donut: round or oval, lying flat or upright, smoothed with stairs and slabs. Export for Litematica and WorldEdit.","torusInfoTitle":"Building a torus in Minecraft","torusBody1":"A torus is a ring with a round cross-section, like a tyre or a donut. In Minecraft it becomes a portal, a Ferris wheel, a space station or the moulding at the foot of a column. It is hard to get right by hand because the surface curves in two directions at once. VoxShaper shows you every layer.","torusBody2":"## Setting the shape","torusBody3":"Radius X and Z are the outer dimensions of the ring. With equal proportions it is circular, with separate radii it is oval, for an arena or a race track. The ring thickness radius sets how thick the ring is. It reaches the centre at most, where the hole closes.","torusBody4":"Ring thickness radius Y is half the height of the ring. If both thickness radii match, the cross-section is round. A smaller value makes the ring flat like a tyre, a larger one tall like a bead.","torusBody5":"## Upright, halved or hollow","torusBody6":"Rotation stands the ring up: 90° gives you a portal or a wheel. Trim removes layers from the top or bottom. Half a torus lies flat on the ground and works as a plinth or the rim of a well. Hollow keeps only the outer layer, which saves most of the material on large rings.","torusBody7":"## Stairs and slabs","torusBody8":"Built from full blocks, the ring jumps in coarse steps. Stairs and slabs fill those steps so the curve runs smoothly, outside and inside.","torusBody9":"## Build or export","torusBody10":"Rebuild the torus layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","torusAltBlocks":"Minecraft torus built from full blocks only in the VoxShaper 3D preview","torusAltSmooth":"Minecraft torus smoothed with stairs and slabs in the VoxShaper 3D preview","bridge":"Arch bridge","bridgeLead":"Minecraft bridge generator: stone bridges and viaducts with arches.","bridgeMetaTitle":"Minecraft Bridge Generator: Arch Bridges | VoxShaper","bridgeMetaDescription":"Plan Minecraft arch bridges and viaducts: arches, piers, ramps and parapet freely adjustable, smoothed with stairs and slabs. Export for Litematica.","bridgeInfoTitle":"Building an arch bridge in Minecraft","bridgeBody1":"A stone bridge is made of a few repeating parts: arch, pier, deck. What makes it hard is the curve of the arches and the transitions where the deck rises. VoxShaper assembles the bridge from your dimensions and shows you every layer.","bridgeBody2":"## Arches and piers","bridgeBody3":"Arches sets how often the arch repeats. Span is the clear width of one arch, rise its height above the springing. Up to half the span you get a flat segmental arch, at exactly half a round arch. With more height it is stretched, and the pointed arch slider gives it a Gothic point.","bridgeBody4":"Pier width applies to the piers between the arches and to the abutments at both ends. Pier height lifts the arches: the bridge over a stream becomes a viaduct across a valley. The whole bridge is at most 257 blocks long.","bridgeBody5":"## Deck, hump and ramp","bridgeBody6":"Crown thickness is the masonry between the top of the arch and the deck. Hump raises the middle of the deck, as on medieval bridges. Ramp adds a slope at each end that runs down to the ground. With ramp 0 the bridge ends vertically, which fits between two cliffs.","bridgeBody7":"## Parapet","bridgeBody8":"As a parapet, walls or fences stand on the two edge rows and follow the deck over hump and ramps. The edge rows are always made of full blocks for that. The connections of the walls and fences are already in the file.","bridgeBody9":"## Stairs and slabs","bridgeBody10":"With slabs the deck climbs ramp and hump in half steps and can be walked without jumping. Under the arches, upside-down stairs round off the curve.","bridgeBody11":"## Build or export","bridgeBody12":"Rebuild the bridge layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block. Rotate it when you paste it in the game.","bridgeAltBlocks":"Minecraft arch bridge built from full blocks only in the VoxShaper 3D preview","bridgeAltSmooth":"Minecraft arch bridge smoothed with stairs and slabs in the VoxShaper 3D preview","catenary":"Catenary","catenaryLead":"Minecraft catenary generator: suspension bridges, ropes and catenary arches.","catenaryMetaTitle":"Minecraft Suspension Bridge Generator: Catenary | VoxShaper","catenaryMetaDescription":"Plan Minecraft suspension bridges, hanging ropes, chains and catenary arches: a true catenary from span and sag, smoothed with slabs. Export for Litematica.","catenaryInfoTitle":"Building a suspension bridge in Minecraft","catenaryBody1":"A rope hanging between two points follows a catenary. The curve looks like a parabola, but it drops more steeply at the ends and lies flatter in the middle. That is what makes a suspension bridge look right. It is hard to hit by hand because every column has a different height. VoxShaper works it out for any span and shows you every layer.","catenaryBody2":"## Span and sag","catenaryBody3":"Span counts the blocks from one anchor to the other, both ends included. Sag is how far the rope drops below the straight line between its ends. A small value gives a taut cable, a large one a heavy chain. For the main cable of a suspension bridge, about a quarter of the span looks right.","catenaryBody4":"Height difference hangs one end higher than the other, between two towers of unequal height or from a cliff down into a valley. The lowest point then moves towards the lower end.","catenaryBody5":"## Rope, deck or roof","catenaryBody6":"Width and thickness turn the line into a solid. One block wide and thick, it is a rope or a chain. More width makes the deck of a suspension bridge or a sagging tent roof, more thickness a sturdy beam. The thickness stays the same along the whole curve, even at the steep ends. For a stone bridge on arches, use the arch bridge.","catenaryBody7":"## Standing up as an arch","catenaryBody8":"Turned upside down, the same curve carries itself: a catenary arch passes its weight into the ground without pushing sideways. The Gateway Arch in St. Louis and many of Gaudí’s arches are built this way. The switch “Stand up as an arch” flips the chain, and the sag becomes the rise.","catenaryBody9":"## Slabs and stairs","catenaryBody10":"Built from full blocks, the curve climbs a whole block at a time. With slabs it moves in half steps, so a bridge deck can be walked without jumping. Either way the curve has no gaps.","catenaryBody11":"## Build or export","catenaryBody12":"Rebuild the catenary layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","catenaryAltBlocks":"Catenary as a Minecraft suspension bridge built from full blocks only in the VoxShaper 3D preview","catenaryAltSmooth":"Catenary as a Minecraft suspension bridge smoothed with slabs in the VoxShaper 3D preview","vault":"Vault","vaultLead":"Minecraft vault generator: barrel vaults, pointed arches and tunnels.","vaultMetaTitle":"Minecraft Vault and Tunnel Generator | VoxShaper","vaultMetaDescription":"Plan Minecraft vaults: round barrel vaults or Gothic pointed arches, for naves, halls and tunnels. Export for Litematica, WorldEdit and Structure Blocks.","vaultInfoTitle":"Building vaults in Minecraft","vaultBody1":"A vault spans naves, halls, cellars and tunnels. VoxShaper works out the arch cross section and extends it to the length you need.","vaultBody2":"## Setting the shape","vaultBody3":"Radius Z is half the span, radius X half the length of the vault. Pier height raises the springing line, rise sets how high the arch reaches above it. A pointed arch of 100 % gives the Gothic arch, 0 % a round barrel vault.","vaultBody4":"Bridge fill fills the space above the arch up to the crown, giving a bridge arch or a passage through a wall. For a whole bridge with several arches, a deck and a parapet, use the arch bridge.","vaultBody5":"## The arch types","vaultBody6":"Round/pointed is a semicircle squashed or stretched to the rise. It always leaves the piers vertically, and the pointed arch slider gives it a point at the top.","vaultBody7":"Segmental and horseshoe are the same arch: a true circle through both springing points and the crown. The rise moves the crown, and the circle follows. If it is smaller than radius Z, the centre of the circle lies below the springing line and you only see a shallow cap. That is the segmental arch. If it is larger, the centre lies above the springing line: the arch grows wider than the opening and narrows again towards the bottom. That is the horseshoe arch.","vaultBody8":"The transition is seamless. With the rise equal to radius Z it is exactly a semicircle. Drag the rise across that limit and the selection therefore switches between segmental and horseshoe by itself.","vaultBody9":"## Smooth arches","vaultBody10":"Stairs and slabs smooth the inside of the arch so the curve looks calm from below as well.","vaultBody11":"## Build or export","vaultBody12":"Rebuild the vault layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","vaultAltBlocks":"Minecraft vault made of full blocks in the VoxShaper 3D preview","vaultAltSmooth":"Minecraft vault smoothed with stairs and slabs in the VoxShaper 3D preview","arch":"Arch","archLead":"Minecraft arch generator: round arches, pointed arches and gates.","archMetaTitle":"Minecraft Arch Generator for Gates and Bridges | VoxShaper","archMetaDescription":"Plan Minecraft arches: round, pointed, segmental and horseshoe arches, smoothed with stairs and slabs. Export for Litematica, WorldEdit and Structure Blocks.","archInfoTitle":"Building arches in Minecraft","archBody1":"Arches belong in gates, windows, arcades and bridges. VoxShaper works out the curve so the arch comes out even, and shows you every block.","archBody2":"## Setting the shape","archBody3":"Radius Z sets half the clear width, pier height the vertical part below. A pointed arch of 0 % gives a round arch, 100 % a Gothic pointed arch. Arch thickness sets how wide the arch itself is.","archBody4":"With a larger radius X the arch becomes a vault or tunnel, with bridge fill a bridge arch with filled spandrels. For a whole bridge with several arches, a deck and a parapet, use the arch bridge.","archBody5":"## The arch types","archBody6":"Round/pointed is a semicircle squashed or stretched to the rise. It always leaves the piers vertically, and the pointed arch slider gives it a point at the top.","archBody7":"Segmental and horseshoe are the same arch: a true circle through both springing points and the crown. The rise moves the crown, and the circle follows. If it is smaller than radius Z, the centre of the circle lies below the springing line and you only see a shallow cap. That is the segmental arch. If it is larger, the centre lies above the springing line: the arch grows wider than the opening and narrows again towards the bottom. That is the horseshoe arch.","archBody8":"The transition is seamless. With the rise equal to radius Z it is exactly a semicircle. Drag the rise across that limit and the selection therefore switches between segmental and horseshoe by itself.","archBody9":"## Smooth arches","archBody10":"From an arch thickness of 2, and with the bridge fill, the inside is smoothed too: upside-down stairs and slabs on the underside of the arch soften the curve, just as you would build it by hand. An arch one block thick is smoothed on the outside only, so the wall stays closed.","archBody11":"## Build or export","archBody12":"Rebuild the arch layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","archAltBlocks":"Minecraft arch made of full blocks in the VoxShaper 3D preview","archAltSmooth":"Minecraft arch smoothed with stairs and slabs in the VoxShaper 3D preview","spiral":"Spiral staircase","spiralLead":"Minecraft spiral staircase generator, walkable step by step.","spiralMetaTitle":"Minecraft Spiral Staircase Generator for Towers | VoxShaper","spiralMetaDescription":"Plan Minecraft spiral staircases: every step a circle segment, with a centre column or an open well, from slabs or full blocks. Export for Litematica, WorldEdit and Structure Blocks.","spiralInfoTitle":"Building spiral staircases in Minecraft","spiralBody1":"A spiral staircase saves space and belongs in every tower. By hand it is tedious: every step is a circle segment, wider on the outside than on the inside, and each needs enough headroom above it. VoxShaper places the steps for you and shows you every layer.","spiralBody2":"## Setting the shape","spiralBody3":"The staircase is described from the inside out: the column thickness sets the middle, the stair width the steps around it. At thickness 1 the column is a single pillar of blocks, at an even thickness it is centred on a block edge. Switch it off and an open well takes its place. The height counts the layers from the ground to the top step, the turns set how often the staircase winds over that height.","spiralBody4":"With half steps every step rises half a block, so you walk up without jumping. With full blocks every step is a whole block high. To leave room for your head above every step, one turn rises at least three blocks.","spiralBody5":"## Build or export","spiralBody6":"Rebuild the staircase layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block. Put it inside a tube with a radius one larger and you have the stair tower.","spiralAltBlocks":"Minecraft spiral staircase of full blocks around a centre column in the VoxShaper 3D preview","spiralAltSmooth":"Minecraft spiral staircase of half slabs in the VoxShaper 3D preview","spiralCaptionBlocks":"Made of full blocks","spiralCaptionSmooth":"Made of half slabs","curved":"Curved staircase","curvedLead":"Minecraft stair generator, from straight to a full circle.","curvedMetaTitle":"Minecraft Stair Generator, Straight and Curved | VoxShaper","curvedMetaDescription":"Plan straight and curved Minecraft stairs: curves up to 360°, free step depth and width, made of slabs or full blocks, on a thin support or a solid base. Export for Litematica, WorldEdit and Structure Blocks.","curvedInfoTitle":"Building straight and curved stairs in Minecraft","curvedBody1":"A curved staircase runs along a round tower wall, around a courtyard or sweeps up to an entrance. By hand it is hard to get right: every step should be equally deep along the walking line, wider on the outside and narrower on the inside. VoxShaper places the steps for you and shows you every layer.","curvedBody2":"## Setting the shape","curvedBody3":"The height sets how many steps the staircase has. The step depth sets how many blocks deep each step is in the middle of the stair width. Together they give the run length. The curve bends that run: at 0° the staircase is straight, at 90° it makes a quarter turn, at 360° a full circle. VoxShaper works out the inner radius and shows it below the slider, so you can fit the staircase into a tower.","curvedBody4":"With half steps every step rises half a block, so you walk up without jumping. With full blocks every step is a whole block high. The support sets what lies below the steps: nothing, a thin support that follows the slope, or solid masonry down to the ground.","curvedBody5":"## Build or export","curvedBody6":"Rebuild the staircase layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block. For more than one full turn, use the spiral staircase.","curvedAltBlocks":"Curved Minecraft staircase of full blocks on a solid base in the VoxShaper 3D preview","curvedAltSmooth":"Curved Minecraft staircase of half slabs on a solid base in the VoxShaper 3D preview","curvedCaptionBlocks":"Made of full blocks","curvedCaptionSmooth":"Made of half slabs","segmentArch":"Segmental arch","segmentArchLead":"Minecraft segmental arch generator: shallow arches for bridges, gates and windows.","segmentArchMetaTitle":"Minecraft Segmental Arch Generator for Bridges and Gates | VoxShaper","segmentArchMetaDescription":"Plan segmental arches for Minecraft: shallow circular arches with free span and rise, for bridges, gates and window heads, smoothed with stairs and slabs. Export for Litematica, WorldEdit and Structure Blocks.","segmentArchInfoTitle":"Building segmental arches in Minecraft","segmentArchBody1":"A segmental arch is a slice of a large circle: shallower than a semicircle, and it meets the piers at an angle instead of vertically. That is how stone bridges cross a river and gates span a wide passage without growing tall. VoxShaper works out the circle from span and rise and shows you every block.","segmentArchBody2":"## Setting the shape","segmentArchBody3":"Radius Z sets half the clear width, the rise sets how far the crown sits above the springing line. The smaller the rise, the shallower the arch. Once it reaches half the span it is a round arch, and above that it turns into a horseshoe arch. The pier height sets the vertical part below the springing line, the arch thickness how thick the arch is.","segmentArchBody4":"With the bridge fill the space above the arch is filled up to the crown, which gives a bridge with a level deck. A larger radius X turns the arch into a shallow vault.","segmentArchBody5":"## The arch types","segmentArchBody6":"Round/pointed is a semicircle squashed or stretched to the rise. It always leaves the piers vertically, and the pointed arch slider gives it a point at the top.","segmentArchBody7":"Segmental and horseshoe are the same arch: a true circle through both springing points and the crown. The rise moves the crown, and the circle follows. If it is smaller than radius Z, the centre of the circle lies below the springing line and you only see a shallow cap. That is the segmental arch. If it is larger, the centre lies above the springing line: the arch grows wider than the opening and narrows again towards the bottom. That is the horseshoe arch.","segmentArchBody8":"The transition is seamless. With the rise equal to radius Z it is exactly a semicircle. Drag the rise across that limit and the selection therefore switches between segmental and horseshoe by itself.","segmentArchBody9":"## Build or export","segmentArchBody10":"Rebuild the arch layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","segmentArchAltBlocks":"Minecraft segmental arch made of full blocks in the VoxShaper 3D preview","segmentArchAltSmooth":"Minecraft segmental arch smoothed with stairs and slabs in the VoxShaper 3D preview","horseshoeArch":"Horseshoe arch","horseshoeArchLead":"Minecraft horseshoe arch generator: rounded arches for Moorish gates and windows.","horseshoeArchMetaTitle":"Minecraft Horseshoe Arch Generator for Moorish Gates | VoxShaper","horseshoeArchMetaDescription":"Plan horseshoe arches for Minecraft: the arch swells out beyond the piers and narrows again at the springing line, as on Moorish gates. Smoothed with stairs and slabs, export for Litematica, WorldEdit and Structure Blocks.","horseshoeArchInfoTitle":"Building horseshoe arches in Minecraft","horseshoeArchBody1":"A horseshoe arch is more than a semicircle: above the springing line it grows wider than the opening below and then narrows again. You know it from Moorish gates, mosques and palaces. By hand the narrowing is hard to get right. VoxShaper works out the circle and shows you every block.","horseshoeArchBody2":"## Setting the shape","horseshoeArchBody3":"Radius Z sets half the clear width between the piers, the rise sets how far the crown sits above the springing line. The further the rise exceeds half the span, the more the arch swells. With the rise equal to half the span it is a round arch, below that a segmental arch. The pier height sets the vertical part below the springing line, the arch thickness how thick the arch is.","horseshoeArchBody4":"With the bridge fill the arch becomes an opening in a wall, like a gate in masonry. A larger radius X turns it into a passage.","horseshoeArchBody5":"## The arch types","horseshoeArchBody6":"Round/pointed is a semicircle squashed or stretched to the rise. It always leaves the piers vertically, and the pointed arch slider gives it a point at the top.","horseshoeArchBody7":"Segmental and horseshoe are the same arch: a true circle through both springing points and the crown. The rise moves the crown, and the circle follows. If it is smaller than radius Z, the centre of the circle lies below the springing line and you only see a shallow cap. That is the segmental arch. If it is larger, the centre lies above the springing line: the arch grows wider than the opening and narrows again towards the bottom. That is the horseshoe arch.","horseshoeArchBody8":"The transition is seamless. With the rise equal to radius Z it is exactly a semicircle. Drag the rise across that limit and the selection therefore switches between segmental and horseshoe by itself.","horseshoeArchBody9":"## Build or export","horseshoeArchBody10":"Rebuild the arch layer by layer or download it as a schematic for Litematica, WorldEdit or the Structure Block.","horseshoeArchAltBlocks":"Minecraft horseshoe arch made of full blocks in the VoxShaper 3D preview","horseshoeArchAltSmooth":"Minecraft horseshoe arch smoothed with stairs and slabs in the VoxShaper 3D preview"}}}